*** spirit1dm1 - not this time *** for quake / quakeworld by spirit *** beta2 GENEREAL MAP DATA ================== MAP NAME : spirit1dm1 LONGNAME : not this time ARCHIVE NAME : spirit1dm1.zip GAME TYPE : 3 - 5 players deathmatch MAP THEME : q1 base BASE : new map from scratch BUILD TIME : < 30 h STUFF USED : * qeradiant 1.50 - http://www.qeradiant.com * hmap2 - http://icculus.org/twilight/darkplaces/ RELEASE DATE : 12-aug-2007 FILE SIZE : < 1 MB NOTES : I know I'm late, but I wanted to give qw mapping a try ;-) This is a deathmatch map for 3 - 5 players. I built it in a couple of days when a friend of mine and me found the nquake website by chance and thus re-discovered quake 1 / quakeworld. It's a simple ol' skool deathmatch map designed for some fun frags during LAN play - nothing more. GAMEPLAY ========= WEAPONS : (SG), SSG x 2, NG, SNG, GL, RL x 2, LG ITEMS : RA, JA, GA x 2, MH POWERUPS : QUAD NOTES : This is a deathmatch map for 3 - 5 players. I built it in a couple of days when a friend of mine and me found the nquake website by chance and thus re-discovered quake 1 / quakeworld. It's a simple ol' skool deathmatch map designed for some fun frags during LAN play - nothing more. INSTALLATION AND HOW TO PLAY ============================= INSTALL: * Unzip the archive to '/id1/maps/' directory. You're done. The following files will be installed: * '/id1/maps/spirit1dm1.map' (the mapfile, optional) * '/id1/maps/spirit1dm1.bsp' (the compiled mapfile) * '/id1/maps/spirit1dm1.txt' (this readme, optional) PLAY: * You can load the map using the Quake / QW in-game console: 'map spirit1dm1' Hint: If you don't have a quakeworld client, get nQuake: http://nquake.sourceforge.net/ * You can also start it from the command line of your OS: 'ezquake-gl +map spirit1dm1' AUTHOR INFO ============ NAME : spirit CONTACT : see http://www.sp1r1t.org/contact/ WWW : http://maps.sp1r1t.org THANKS ======= * some friends for testing the map with me, you know who you are * some guys over at quake.de for help with some texture issues: http://www.quake.de * LordHavoc and Vic for hmap2: http://icculus.org/twilight/darkplaces/download.html * the guys over at q3w for help: http://www.quake3world.com/forum/ * id for lots of great stuff Copyright / Permissions ======================== This level is (c) by spirit (2007). The source files of this map (the .map-files made by me, NOT THE TEXTURES AND ASSETS!) are published under the GPL license and may be freely distributed. See http://www.gnu.org/copyleft/gpl.html for the full GNU General Public License. Just to clarify things: * Authors MAY use this level as a base to build additional levels (see the GPL for detailed info and restrictions) * You MAY distribute this .pk3/.zip through the internet, FTP, local BBS, CDs etc. (see the GPL for detailed info and restrictions) * You MAY mirror it, give it to your friends, review it etc. (see the GPL for detailed info and restrictions) * The textures used in this map are NOT available under the GPL (unless stated otherwise by the authors), see the copyright notes of the authors for more info. You can find the authors listed in the CREDITS section of this document. Version history ================ changes beta1 => beta2: * fixed all leaks with the in-game console "pointfile" command ("File -> Pointfile..." didn't work in Radiant 1.5, so this couldn't be fixed for beta1) * fixed some textures * added second GA